More talks in the program:
16:30 - 17:00
Echo Buttons are the first gadgets of their kind with a lot of potential for developers. They allow an additional contextual user input for your skills – physically and visually.
When developing for the Buttons, there are more things to consider on the technical and the conceptual side as if you are developing for an echo device alone.
Mario Johansson will show you his best practices, techniques and a few tips to consider when building for the echo buttons in this interactive session. Learn how to use the Gadgets Controller and Game Engine API to build great skills for this revolutionary input device.